Features :
a shit load, dont have time to list them all, 99% of them can be located in menus
MENUS
hit END* to display a cursor , move the cursor twords the top of the screen to reveal a toolbar
the Left click to toggle items on/off should be self explainatory
click and draw menus with the upper right button , click and drag sliders
when you click on items in the bone menu, the console will open, finish the command
* = configurable in .ini
Console COmmands
SQBSet - Private Set (for devmode ingame commands) example "sqbset AGP_Weapon bWpnAccuracy False" (can also be used in a .txt to switch Squirrelbot functions)
Give<X> - Uses the dev AceKilla exploit to give you items (may be fixed in 2.5.1) type Give to get a list of item names
Ammo<X> - AceKilla exploit for ammo
B - Logs all valid and invalid bones to your ArmyOps.txt Log
nades - acekilla exploit for 20 of each nade type
Train - instant training (2.5 compatible!)
SaveIP - saves the current server IP in config
OpenIP - opens the saved IP
DrawDebugBones - draw bone locations
exitGame - Console command to exit game (NEEDED)
Rejoin - a non logged way to reconnect
AllSay - every body speaks
FakeAVK - fake out other hacker's Anti votekick
Adminsay - [ADMIN]<name> messaged:
FakeBan<name> - funny message
Load<name> - load a .txt
Nick<name> - Change Your IRC Nickname
OverRide - allows shooting at Squirrel and *****
RandName - Random uName
reset - resets all TK and IFF ed numbers
SetServer<server> - set server ip for IRC to connect to
ircsay<msg> - send msg to IRC and not game
Asay - [ACORN]Name :
PBSay - PunkBuster Client:
*****Say - [*****]Name :
XSay - blank
SetServer - sets server for irc to connect to ie SetServer irc.*****.com
IRCCHan - sets channel for irc to join ie IRCCHan #*****
Bind<key> BindedAsay - binds <key> to Asay
Bind<key> BindedIRC - binds <key> to IRCSay
Bind<key> BindedPBSay - binds <key> to Pbsay
Bind<key> BindedXSay - binds <key> to Xsay
Bind<key> Binded*****Say - binds <key> to *****say
SetMode<mode> - custom settings mode = hacker, legit or stealth
BoneReset - resets all custom bones
TechnicalStats - displays Tech stats
TK<ID> - will set <ID> on tk list
IFF<ID> - will set <ID> on friend list / type playerlist in console to see player ID's
TKall - TK's all teammates
StartGame - starts Russian Roulette
Uname<name> - change your name with no messages
Marque - Marquee your name
SQBSay(weird) - every letter is a different color and forces your game cache to be flashed in the console
Squirrel - Advertisement
SendStats - say your stats
DMODE - activates devmode
DMODE2 - slimmer mode of devmode (accuracy hacks)
KEYS
LeftMOuse - for menu
numpad - - shoot 203 at remote camera
ActionKey - doorhack PickupHack*
ENTER - Save Current Config in all classes (squirrelbot, squirrelbotloader, squirrelIRC)
* = changeable in .ini
1.open your user.ini found in America's Army/System/User.ini
2.Scroll twards the bottom, add these 2 lines at the way bottom
3.(optional) Find the Line LeftMouse=Fire in user.ini, replace with
LeftMouse=
4.Make Sure that :
You have Extracted the .rar and kept all contents in the same folder
That you have added the Auto Load Line into user.ini
5.Copy & paste XSquirrel.u to AA/System and start game
6.dont forget to use numpad0 or type 'exitgame' in console to quit so that you dont lose your autoload line (hidden for cvars)
7.if you forget to hit numpad0 or type exitgame to quit, bo back to step 1
you can if you want extract the .ini file to system to play with my last settings the colors are kinda crappy in that .ini so you can change that there but the aim adjust and all that is good along with the good old 1 firerate :-)
**** Trouble Shooter ****
Q.i get an error in Load.bat, what should i do?
A.Find Where the problem occurs (command 1-4) then right click Load.bat and select "edit"
it should open in notepad, now see if eveything is correct Path wise
EX: Your Path to AA is C:AA, the default is C:Program FilesAmerica's Army
Q. the loader did everything right, but Squirrelbot wont load
A. check the AutoLoad Line and if it still there
THE CAUSE: you didnt exit AA correctly look above to see what to do