Most of the vmts/vtfs are from coolrider64n's hack, and that dude that posted his fix.
I fixed it up a little, by removing some of the comments, and changed some of the textures around.
Only the player models work on sv_pure 1, and everything else works on sv_pure 0.
Still working on my sv_pure 0 client enforcer.
*Brighter colored party hart for seeing spys on partymod servers.
*Rockets are now bright green, and you can see the rocket trail.
*Health and ammo is yellow and can be see through the wall.
*Friendly Spy's mask can be seen through the wall.
*Removed useless wallhacked textures, such as circle.
That's about it. I tested it on a DX9 card. I don't know about the DX8 varied textures, and I think they cause black/pink checkered effect on some of the models.