to use the u Bot Maker (Source Creater) click on the .exe =)
Write a name at the "Your Bots Name" box
now choose the features u want by clicking on the checkboxes.
the boxes which appear after clicking at the checkboxes can be used to set
a button to the keyevent to turn this feature on or off ingame.
if you dont want to add keyevents to the features just let the box empty.
after u chose the features u like u click generate.
your botsource including all folders/files and inis are at the C: drive now.
Compile the bot in your Unreal Engine 2 Runtime.
After it compiled successfull convert the bot with Hummers tool to use it on
AAO 2.6 .....
put the converted file in the Americas Army/System Folder,
now write the lines u see at the bottom of u Bot Maker to the the bottom
of the user.ini
Note :
if you have compiling problems, read at www.mpcforum.com coding section
how to fix.
The Source the tool creates is fully work/compile -able the erros you might get
are there because ur Unreal Engine 2 Runtime Engine dont got all stuff it need.
AutoFire - When use Autofire u can choose 2 buttons for firemode +1 and -1
the Autofire comes with 3 Firemodes,
Firemode 1 = Serverfire
Firemode 2 = COntrollerfire
Firemode 3 = Serverfire + COntrollerfire
u will see at the ingame menu which fire is active
FullMapAimAndFire
Player ESP
Wallhack
Doorhack
---- All this features got bools and you can set custom keys for the keyevents at the tool.
AutoReload
AutoFixJam
Perfect Accuracy
NoRecoil
No Flash
Show Aim Loop Time
LastBoneViewer
Namechanger - its an exec and u can set at the tool what word or letter u want to use for namechange