(1.4)
{
*fixed some bugs shuld not get CE´s so much anymore
*fixed MyLocMove (now it shuld not shot 2m befor the enemy is visible)
*fixed the EXE Loader INI bug..
*fixed FastTrace bug shuld not aim in the sky at any time now..
*added AimAngle
*added PowerUp/Emitters On/Off buttons
*VecAim removed
*added Auto-Cvar-Protect
}
(1.5)
{
*fixed fire function (now only 1 serverfire at all)
*added a SAVE function to save the settings
*fixed "setpingcor" only INT was possible
*added a smaller pingcorrection
*added remote doors/pickups
*added a autofire you can hear
*added a "menu"
*switched to RPK+nades in the map
*loader now makes sure the map is in the same folder
*the "prefire" now uses a defined value (X/Y += 12)
}
(1.6)
{
*added a key to turn off Remote Pickup+Nades
*added a SLOW AIM option (SetSlowDown 0 turns it off)
*the "ping" correction still has nothing to do whit ping.. i cant get it working
*the loader edits now all possible vars (interactions, loader, inifile)
*replaced some bones
*on PowerUp it will change your current 'state' allways to idle
}
*crosshair now allways is visible
*numpad8 now turns the 'ONLY chest' aim on
*added a trigger bot
*console msgs now have some color
*added mousewheel-zoom
*bones are now also in the config-file(bone 1&2 are for only-chest aim)
*added TeamKill mode(based on playerIDs / write 9999 as input and it TKS everyone)
}
*bot now removes the fog from ALL zones..
*"move while objective" now works also whit nade in hand
*took out "forcefire" coz its useless anyway
*admin warnings are now RED -_-
*now the bot uses Trace() and also can fire through doors.. (ALSO ON/OFF SWITCH)
*new ESP "style"
*fixed MouseWheelZoom
*now using "bRequiresTick = false" instead of "Disable('Tick')"
*added NoVisuals command coz of the new "clickable" menu
*added "NotifyLevelChange" so all "powerups" work on the first round
}